
The Godfather is my ALL time favorite nostalgic Xbox 360 Game. I don't mean to necro or anything, however this topic grabbed my attention. Referring to a post in the aforementioned DS2 thread, someone wrote a BMS that apparently expects an ID of "BIGH"? Maybe that's the issue here? Update: Here's a hex-view of the first VIV file in the game directory, taking note that the first four bytes are 42 49 47 46 or BIGF. I'll try to post some headers/snippets tomorrow, but so far has anyone had any success with this game? Unfortunately his tools can't seem to read The Godfather 2's resources - they report incorrect magic/too large headers. I believe this may have my music, or at least something to that effect.įor reference, there's a topic here about Dead Space 2 which involved Rick making an entire suite of tools targeting Visceral games, the same company that made The Godfather 2. STR file - one named emx_global_folder_stream.str and placed in a global/audio folder.

Namely, I think I'm interested in a particular.

VIV files at its root, then some other formats distributed throughout the game. I'd love to get my hands on the soundtrack from The Godfather 2 The Game, and it seems like it uses a pretty common EA archive format, similar to what The Godfather and The Dead Space games used.
